August 2014

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August 28, 2014: AutoCAD integration samples for Kinect for Windows 2 –Part 4
Comments: 0 | Categories: AutoCAD , AutoCAD .NET , Kinect , Point clouds , Reality capture
After introducing the series, taking a look at some basic samples and then looking at importing Kinect’s high-definition face tracking data into AutoCAD, it’s time for (in my opinion) the most interesting piece of functionality provided on the Kinect SDK,...

August 27, 2014: AutoCAD integration samples for Kinect for Windows 2 –Part 3
Comments: 0 | Categories: AutoCAD , AutoCAD .NET , Kinect , Point clouds , Reality capture
Today’s post looks at face tracking and – to some degree, at least – Kinect Fusion, two more advanced Kinect SDK features that go some way above and beyond the standard samples we saw in the last post. In Kinect...

August 26, 2014: AutoCAD integration samples for Kinect for Windows 2 –Part 2
Comments: 0 | Categories: AutoCAD , AutoCAD .NET , Kinect , Point clouds , Reality capture
Following on from the introduction to this series – and to the Kinect for Windows v2 sensor – it’s time to take a closer look at some of the AutoCAD integration samples. At the core of the Kinect sensor’s capabilities...

August 25, 2014: AutoCAD integration samples for Kinect for Windows 2 –Part 1
Comments: 0 | Categories: AutoCAD , AutoCAD .NET , Kinect , Point clouds , Reality capture
Last Friday Microsoft announced a preview SDK for Kinect for Windows 2. As the first public release of the SDK, it seems a good time to publish an initial set of samples for readers to play with. These are very...

August 22, 2014: Building a web-based viewer using the Autodesk View & Data API – Part 2
Comments: 0 | Categories: Autodesk , HTML , JavaScript , REST , SaaS , Web/Tech
In the last post we saw the process for getting content uploaded to Autodesk storage and translated into the format required by the Autodesk 360 viewer. In this post we’re going to show the steps to take that data and...

August 20, 2014: Building a web-based viewer using the Autodesk View & Data API – Part 1
Comments: 0 | Categories: Autodesk , SaaS , Web/Tech
Over the next few posts we’re going to take a look at the steps needed to build the Steampunk Morgan Viewer, my first sample using Autodesk’s new View & Data API. In today’s post we’re going to look at the...

August 19, 2014: Kinect Fusion for Kinect for Windows 2
Comments: 0 | Categories: AU , AutoCAD , AutoCAD .NET , Kinect , Morgan , Point clouds , Reality capture
A few weeks ago I received the official retail version of Kinect for Windows 2 (having signed up for the pre-release program I had the right to two sensors: the initial developer version and the final retail version). After some...

August 14, 2014: Quite the road trip: 3DRV
Comments: 0 | Categories: 3D printing , AU , Autodesk , Reality capture , UAVs
Some of you are probably aware of this activity from Shaan’s and Scott’s blogs, but I thought it was overdue a mention here, too. Autodesk is sponsoring the mother of all road trips: over the course of 8 months, TJ...

August 12, 2014: An updated implementation of a CAD standards plugin for AutoCAD using .NET
Comments: 0 | Categories: AutoCAD , AutoCAD .NET , Drawing structure , Runtime , Visual Studio
Over the last few months I’ve had a number of people ask me for an update to this 6-year old post on implementing a CAD standards plugin for AutoCAD (which in turn was based on code from an older DevNote...

August 11, 2014: DogeSharp in AutoCAD
Comments: 0 | Categories: AutoCAD , AutoCAD .NET , JavaScript , Web/Tech
Sometimes you just need to ease back into work after a few weeks off. So today I decided to have a go at integrating DogeSharp – a programming language on top of of .NET inspired by Dogescript – into AutoCAD....

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